Facebook officials presented their intentions on Thursday, at the yearly developer conference in San Francisco. Accordingly, ventures such as the USD 2 billion buy of virtual reality headset producer Oculus a year ago, and the contracting of aviation specialists bode well for the 1.4-billion user informal network.
Facebook exec technology officer Mike Schroepfer exhibited a new VR game named ‘EVE: Valkyrine’, which takes the gamer to the cockpit of spacecraft. He noted:
“So this next demo is a game under development. The film here is actually shot in the Oculus so all of the camera motions you’re seeing is actually someone playing this game in real time on a PC with hardware you can buy today, looking around as they look around in the Oculus. You’re seeing the camera move. Let’s see what this looks like.”
Facebook’s AI team is already preparing for the surge of new clients by creating innovation to help them adapt to the increase in messages and photographs on the social network.
Oculus VR was purchased by Facebook last year but no association between the two businesses was seen by specialists in the market as they thought this a non-productive venture. For about a year Oculus has not been adding any financial profits to Facebook, yet with the new report of Oculus Rift being dispatched this year, this situation may turn around. The startup was established in 2012 and has not yet delivered any customer device, which is the reason it has a dim perspective as far as different industry specialists are concerned.
The president of Oculus, Palmer Luckey, declared at the South by Southwest Conference, not long ago, that he and his group were sure that they will have the capacity to dispatch an item in 2015. Likewise, the CTO of Oculus, John Carmack, reported that Oculus will be doing a wide scale consumer disptach of a mobile variant of the VR headset, which will be occurring this fall. Carmack was talking about the Samsung Electronic’s Gear VR that will work with top end handsets and tablets.
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