About 12 percent of developers said they were working on a Switch game, which marks a 3% increase from the numbers reported in 2017. In addition, 15% of respondents said they want to make their titles compatible with Nintendo’s latest platform. In 2017, only 5% said such thing.
GDC also reported that 36% of game developers are now focusing more on the Switch than the Xbox models. Thirty-nine percent of developers expressed interest in the PlayStation 4 and 59% in PC.
Twenty-eight percent of developers said their titles have sold better to Switch users than other platform’s users. So, they are confident the Nintendo switch can help them boost sales despite the relatively small size of the Switch install base.
Switch Games Sold Better than Other Titles
Just 16% of respondents said their titles did not sell as well as those for other platforms. What’s more, 76% of developers said the sales of their Switch titles either matched or exceeded those compatible with other platforms.
GDC also found that more and more developers plan to introduce loot boxes into their titles, which is not positive news for the industry. When asked about business models, 49% of developers said they’d favor pay to download for their next games.
Also, 23% said DLCs would not come for free, while 22% said they plan to introduce in-game items that can be purchased only with real money. Eleven percent of respondents told GDC that they plan to introduce loot boxes or “paid item crates” in their next games.
The number comes as a surprise as loot boxes have been a contentious topic among the gaming community in recent years.
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