Fighting games are a very tough egg to crack, especially in this day and age. Throughout the ‘90s and ‘00s, fighting games could be a very fun and often great experience, as developers were fighting to make the best game they could. With the advent of technology, however, they have been getting increasingly hard to make right. Let’s talk for a bit about one of the most recent games of the sort and how it stands up – Killer Instinct is getting a third season very soon.
Originally out in 1994, Killer Instinct was a fairly well received game, especially for the time period. So of course, someone thought it was good a good idea to reboot the series and bring it back on a new console. This is one of the few cases in which the plan actually worked.
The 2013 reboot got mixed reviews, although they were mostly positive. Internet critics thought it had huge potential, although it was obvious at the time that a lot of corners were cut, bringing decent, although very limited content. This urged Microsoft to invest more in the title.
Initially coming out free to play for Xbox One, the game already featured a number of characters from the previous installments, when Microsoft decided to make it seasonal. The second season brought more characters, stories, as well as a much better score.
With the new season ready to come out this spring, fans are excited about two things – Season 3’s new characters and stories, as well as Microsoft’s announcement that with Season 3 the game will be available for Windows 10, as part of the company’s movement to revitalize PC gaming.
One of the most anticipated characters in the game’s new season will be an Arbiter from the Halo franchise. This is an example of the double edged sword that is designing a fighting game. It could either turn out very well received or very poorly, depending on how it is implemented and how much effort is put into it.
As gaming progressed, companies have been focusing on different things in order to keep their fans’ attention. One of the best examples is the Mortal Kombat series, which during its relatively recent reboot focused on story, as well as gameplay, getting an overwhelmingly positive feedback.
Some games, however, fail to focus on story or gameplay, instead focusing on the number of characters and getting cross-overs. Examples of this are some Capcom entries (Marvel vs. Capcom was exceptionally poorly received), and if they are not careful, Killer Instinct might also end up on the same page.
But if they keep focusing on the gameplay and stories, things might actually work out great, making it possibly a soon to be Triple A title.
Image source: Pixabay