If you are among Mass Effect game’s fans, then you will be thrilled to find more information about your favorite game. Many players have been wondering when the game will be available for PS4 and Xbox One. Representatives from EA have promised the accomplishment of even greater plans for the match. Developers revealed that they will end the series with Mass Effect 2 and Mass Effect 3.
Fans were overjoyed to hear the good news, especially when they found out that these new versions of the game will be available for Xbox One. The bad news is that developers do not plan to develop remastered sets. Even if they became somehow disappointed, players are still waiting for the creation process of the new versions.
On November 7, which represents an important event for the universe of the Mass Effect game, EA has asserted that their work is complete and the new versions of the game are now backward available to be played on Xbox One. Although the games used for Xbox 360 were not backward compatible with the Xbox One, Phil Spencer worked hard enough to change this.
Microsoft struggled to make things happened for their fans, working on developing backward congruous games. Players are now able to use the entire Mass Effect trilogy with backward compatible on the Xbox One. Other multi-disc games which can also be applied for the Xbox console are Deus Ex: Human Revolution-Director’s Cut, Lost Odyssey and Blue Dragon.
Unfortunately, the expectations of the fans to witness the remastered versions of the game have been deceived. EA has announced that it will not develop the Mass Effect game trilogy remasters. In 2017, this game will turn a decade since it first launched. In August 2016, the VP of EA, Patrick Soderlund, had stated that they were thinking of the possibility of designing a remastered version for the game, but they are mostly counting on the support of the fans.
Nevertheless, in September 2016, rumors were claiming that Peter Moore, the EA executive, did not continue to promote the idea of potential remasters for the games in the trilogy. Moore explained that he made this decision due to the lack of staff who was supposed to work on the developing of these remastering versions.
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