Enter the little indie game that nobody believed was going to be a total hit: Rocket League. The game that allows you to play some form of minimalist soccer with monster trucks. Well, they don’t feel particularly monster-y, but still. The game that was modestly released as a digital purchase only last year in July on Steam and PlayStation 4 seems to be cooking up something else. After its release on the remaining platforms – the Xbox One release was just 2 weeks ago, while the OS X and Linux release is still to be announced – Rocket League wants to make it out in physical form.
As a result, Rocket League will be released again, but this time around via physical copies. Naturally, it will have a Collector’s Edition that will hit the shelves in Q3 of this year in stores all over the world. The DLCs that have been released so far will also be included on the hard copy version, along with a retail-only surprise for those who choose to purchase it that way. The hard copies will be covering all the platforms that the game has been released for so far – so unless you’re currently either a Mac or a Linux user, you will find a version for you.
Naturally, because the public can’t handle the idea of secrets, inquiries have been made regarding the nature of the retail-only content. The developing company however, didn’t crack, and only hinted that the fans of the game will be very delighted by the new features. There’s no telling if these retail-only content features will be eventually made available on the online version as well, though chance are they will, at one point.
Now, if you’re already a Rocket League player, you will probably not find much of a reason to purchase it once more, just for the extra content. Not to mention that some PlayStation users also got the game for free when they subscribed to a PlayStation Plus account. While some of the users will surely find this to be the best opportunity to show and pay their respects to the game and its developers, others may not and may instead prefer to wait for the retail-only content to make it to their already owned version of the game.
On the other hand, it’s inevitable that the game will gather an even larger playerbase once it gets released in stores.
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