Street Fighter is definitely one of the most easily recognizable fighting game franchises that ever existed, even if some would argue that it’s not the best fighting game out there. But that’s only a matter of personal preference, as some are more accustomed to the fighting system of other video games, while others prefer the classic gameplay of Street Fighter.
Regardless of preferences, the fact is that Street Fighter came out a few months back, and despite the fact that it did indeed suffer from a wide array of issues, it was still widely regarded as a success. But no matter how good subsequent patches and DLCs made the game, the truth remains that it wasn’t launched in the best state ever.
In typical Capcom fashion, they are asking for money if you want to enjoy something that was supposed be included in the game in the first place. So, a new Street Fighter V DLC finally introduces Guile *cue theme song*. Guile, in all of his freedom-bringing glory, will join the rest of the main cast along with his Air Force Base stage for as much as 70,000 fight money.
Understandably, fans are upset that Guile, being one of the main Street Fighter competitors from the start, can only be playable if you pay extra for him. But they have also gotten used to this practice by Capcom, as pretty much all of their games involve DLCs for which you have to pay extra even though they were supposed to be part of the original game.
Still, payment and DLC issues aside, Guile is definitely worth playing as, for both old fans and new players alike. He is one of those characters that are easy to learn but very difficult to master. His Sonic Boom and Sonic Blade attacks are of the annoying variety that can keep opponents away and also give them tons of damage.
But Guile *cue theme song one last time* isn’t the only thing to come with the new DLC. In fact, Capcom has finally solved a problem they’ve been having from the start with their multiplayer mode – the rage quitting situation. We’ve written about this issue repeatedly a couple of months ago, and seems like the developers still haven’t decided on the optimal punishment for rage quitting.
While the last time we’ve talked about it the solution was to deduct points for those caught cheating, the current solution is to ban them from playing the multiplayer for a certain amount of time. But Capcom is still struggling to come up with a proper solution for the issue that shouldn’t have been present in the game to begin with.
Image source: DeviantArt