Warzone Firefight is finally going to be here. On Wednesday, June 29th, Halo 5’s eighth expansion, and its biggest to date will launch.
And with the launch of Warzone Firefight, Halo 5 will be entirely free to play for an entire week, until Tuesday, July 5th. This will, of course, include Halo 5’s other seven expansions as they were always free. Anyone and everyone looking to give Halo 5 a try can do so starting June 29th.
343 Industries has been hard work, making the last miles of Warzone Firefight be the best they can be for its launch.With the most amount of content to be released in one expansion, 343 wanted to be sure players everywhere will have the best experience.
In this week’s update, the 343 team gave several new details and information about what changes they performed since April’s beta. The Warzone Firefight mode received an at length breakthrough from several of its developers.
A brand new splash screen was added to the mode in order to better streamline objectives. The splash screen also clearly states the round number since this was a popular player request.
The scoreboard at the bottom right has been changed to display the team score instead of personal score. Team score, as information, supersedes personal score, so it won as display priority.
The scoreboard also now looks differently depending on the current team goal, serving as a post splash-screen goal indicator. The aesthetics are also incredible.
Personal score has been expanded and “moved” to its own location. In order to better elaborate on personal score, it will be displayed at length between rounds. After each round, players will get to look at a very detailed report card-like display of their personal score, highlighting all the awesome things they did the round before.
The UI also received small bonus tweaks. Players can expect event feed notifications, as well as navpoint updates. Every map now also has a new Protect Objects display whenever necessary.
The Warzone Firefight mode will also be made available for a total of six maps: Escape from A.R.C., March on Stormbreak, Raid on Apex 7, Skirmish at Darkstar, Urban, Attack on Sanctum (new and improved). Each of the maps was purposefully designed to give an entirely different feeling from the others. Aesthetics, gameplay, strategy, size will all be important tactical factors.
Lastly, RP and XP awards have been modified for the Warzone Firefight mode. The best rewards come to those who make it to the end of all the rounds.
Image Courtesy of 343 Industries.