Are you, perchance, a fan of the all new virtual reality technology? If so, then you should ask yourself about your relationship with video games classic. If “yes” is the answer to both question, then head’s up because Tetsuya Mizuguchi has a surprise in store for you. Rez gets remake featuring VR technology but with an added twist.
If oldies are goldies and all oldies are goodies, then this game is taking oldies and goldies to a whole new level. Rez Infinite is about to break the ice, transforming oldies not into goldies, but into a neon-green trippy adventure into the computer’s netherworld.
The first installment of the game was launched back in 2001. Over the years, the game received several remakes. Hence the 2008 version of the game that was made available to all those who had Xbox consoles.
But, as of now, the stakes are even higher when it comes to console/computer games. That’s due to the fact that everyone out there is struggling to take advantage of the all new virtual reality technology. A couple of days ago, there was an article which stated the fact that Ace Combat will launch a new installment of them called Ace Combat 7. The new game would feature the Unreal Engine 4 along with virtual reality support.
It would seem that the boys behind Rez were up for a little challenge. But they wanted something more than your usual run-of-the-mill cool graphics and VR support game. And so, they’ve decided that its hight time to revamp this cool new game and bring it into the new era.
So, regarding the game itself, the story is a little cryptical. Basically, you are something that resembles an avatar, a Tron-like character if you wish, that has to navigate through interminable mazes, shooting various enemies along the way.
Looking at the game mechanics, the game seems rather trippy. Flashing stroboscopic lights, forms, and shapes that move around all the time and a sketchy character that is probably unaware of its position in space. Players don’t don if their character is moving, flying or standing really still. But that’s part of the game’s charm.
As announced at the PlayStation conference, which was hosted this weekend, the game will become available for PS4, sometimes next year. And, in order to give their fans a little something to chew on, the developers set up a little live demonstration. The game will be able to play music and sounds using a 3D system. Also the game is capable or running at frame rates ranging from 60 to 120 FPS. Also, the developers added a new location called Arena X and the graphical engine will be able to support resolution up to 1080p.