Notice: Trying to access array offset on value of type null in /home/gadget/public_html/wp-content/plugins/really-simple-facebook-twitter-share-buttons/really-simple-facebook-twitter-share-buttons.php on line 318
Yesterday this year’s Summer Games Done Quick kick started. During the competition, the hosts will try to keep up with the impossible speed of the contestants. The overall paced rhythm of the competition comes with a wide variety of SGDQ lingo that can sometimes prove to be hard to understand.
The annual gaming charity marathon, SGDQ, started on the 4th of July. The idea of the competition is to bring together the best and fastest gamers on the planet, allowing them to demonstrate how an average 10+ hours game can be finished in a quarter of the time.
During the competition, the displays and the hosts will keep the public updated on the evolution of the participants. Like with any other competitions, there is a specialized SGDQ lingo that can sometimes prove to be hard to comprehend.
We have compiled a list of the basic verbiage so that the new fans will be able to keep up with the professionals, at least from the jargon point of view.
Any% – Its pronunciation is “any percent.” This idiom is used to describe speedrun competitions that only require the participant to finish the game, no matter the completion percentage. This is one of the most common modes as its focus falls only on mechanical exploitation and speed.
Frame Loss/Slowdown/Lag – The terms refer to a loss or slowdown of frame rate. This usually happens when the screen is filled with too much action. The older the console is, the higher are the chances of getting frame loss.
Frame Perfect – This term is used when a player manages to pull an exploit during a single frame. The term “frame rate” is used to describe the number of times in a second that the game updates its onscreen activity.
TAS/TAS Run – TAS, which is short for “Tool Assisted Speedrun,” a type of competition that focuses on time optimization. This particular type of speedrun uses tools and third party programs to manipulate a game. The goal is to create the fastest time ever recorded.
Kill/Save the Animals – This a yearly tradition at the SGDQ. During a game, the players have a choice of either saving or killing the animals on the map. While the first is the moral thing to do, the latter saves them precious time. Usually, the choice is made by the donors. Whichever option receives the most money is used by the participants.
Will you be using any of the SGDQ lingo anytime soon? Let us know in the comment section.
Image source: Wikipedia