According to Activision Publishing CEO Eric Hirshberg, the game producers are set for the clients’ assault. Created with driving Chinese net organization and game distributer Tencent, Call of Duty Online offers Activision’s billion-dollar franchise to China’s a great many web gamers. Eric Hirshberg said that the company has been intensively testing the game with the help of large consumer audiences. He explained that Activision Publishing wanted to check if the game was both fun and appealing to various types of buyers. China is a huge open door for the video game developer. Around 700 million people play featured games on Tencent’s QQ system, according to Wedbush Securities expert Michael Pachter. What’s more, the incoms generated by video games in China hit $15 billion in 2014.
Both Microsoft and Sony proclaimed a year ago their intentions to retail their console games on the Chinese market.
Nonetheless, a week ago Sony said it would defer the January 11 Playstation 4 dispatch in China while negotiations are still continuing.
About .5 million players were included in a beta-test which took place from July to September 2014. As indicated by Hirshberg, the Chinese business sector is the greatest gaming industry and the game was developed to suit millions of users.
Apart from the single-player operations Call of Duty Online additionally features a multiplayer and cooperation options. Also, the platform features a Cyborgs game inspired by the zombie mode which old Call of Duty gamers may recall.
In the U.S. , Call of Duty is mainly played on console systems, but the new online game designed for the Chinese market will be played from PCs. Gamers can play free of charge or invest money in characters upgrades.
Hirshberg noted that the online gaming platform is designed to replicate all best-performing games, both in China and worldwide. He detailed that everything from weapons to characters to skins and connections are both buyable and earnable. Skins or cosmetics are can help personalizing the characters. So, all sorts of gamers can find something to satisfy their preferences. If players are free-riders they can climb their way to the top by working harder. If they prefer winning faster they can pay their way to the top.
Image Source: Polygon