This is the biggest port Rockstar has made to mobile and bodes well for future titles in the studios portfolio, stats have not been released on the sales of the previous two GTA title sales but from the quickness of the ports we can expect they are selling incredibly well on the mobile stores.
Grand Theft Auto: San Andreas was a big advancement in terms of scope for Rockstar, the game gained favourable reviews across the board when it was released, with a three stage map, hundreds of hours of gameplay and pretty exciting characters, alongside one of the biggest “side-mission” worlds.
This is going to be a lot to cram into a mobile, but considering high-end smartphones have more power than the PS2/Xbox 360 and the storage size will be mitigated with new compiling techniques and cloud saves on both Android and iOS, it should work as it did on the consoles when Grand Theft Auto: San Andreas first came out.
Rockstar will be adding touch controls to the UI and will also include controller support. iOS and Android offer controller support and we hope Microsoft will add Xbox One controller support on Windows Phone sometime soon, to entice console gamers onto their mobile platform.
We are not sure on pricing, Rockstar normally drops the price on mobile to around $5-15 depending on the size and region. More developers are starting to up-the-ante on mobile pricing with full feature games, we recently seen both Halo and XCOM arrive on mobile.
Grand Theft Auto: San Andreas is still one of the best selling legacy games on Xbox 360 and it has apparently sold over 20 million units, making it one of the most played games of all time, even though GTA4 and GTA5 have beat the record already.