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Step into the zone with Sony Morpheus headset
The Sony Morpheus headset will be able to monitor user movements 100 times per second, on a three-dimensional space of 3 cubic meters. In order to make this happen, the Sony Morpheus headset will use both inertial sensors and movement markers as well as the stereo camera on the PlayStation. In fact, Project Morpheus is composed of two main parts: the VR display and the sensor component, similar to PlayStation Move.
So far, Project Morpheus is a prototype and the final form may differ, according to the manufacturers. The important thing, however, is that Sony has the strength and resources to produce a final version, after three years of hard work.
The headset will feature a single cable about 5m long, HDMI and USB output. The display has 1080p resolution, field of view of 90 degrees, and the binaural sound perfectly recreates the atmosphere of the game. The sound has to be really amazing for the experience to be complete.
Currently, the Sony Morpheus headset is only available to developers, in a version with cable and Sony is working fully for the first titles to take advantage of this new technology. The only problem is the price, which has to be small enough for the Sony Morpheus headset to become attractive to gamers.