The first six World Video Game Hall of Fame inclusions are all unique games that left a mark on the industry’s history. Tetris, Doom, Super Mario Bros., Pong, Pac-Man, and, of course, World of Warcraft, were the games chosen by the committee to be honored with this fresh distinction before others.
The museum’s advisory committee reunited more than twenty well-established journalists, designers and game historians. They all took their mission very seriously, as several criteria needed to be met before deciding a game is worthy of the Hall of Fame, such as longevity, geographical reach, icon-status, and influence.
According to the museum’s official statement, the inclusions represented games “that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture and society in general.” The additions needed not only be popular or appreciated at their time, but also influence the development of other games throughout history.
Choosing only six inductees was not as easy as it may sound, since several other important titles had to be left out. The shortlist included 15 nominees, which according to Strong museum officials could be submitted by pretty much anyone through their website.
“There were some very deserving games that did not make it this year,” museum spokesman Shane Rhinewald sadly announced. Many iconic titles, such as Space Invaders, Sonic the Hedgehog, The Legend of Zelda or The Sims, couldn’t make it on this year’s list. However they still have a chance for next year’s wave, and the World Video Game Hall of Fame homepage is ready to accept nominations until March 2016.
As for the winners, the six games will have their own display area within the Rochester museum. The Strong Museum already has an impressive list of 55,000 games, and the list is growing each year. Meanwhile, don’t forget: if you want your favorite game to get its rightful place in the Hall of Fame, go and nominate it.
Image Source: Mashable